
Please send feedback to Pythagoras using the Term "GURPS" in the subject to pass my spam filter. This material is used here in accordance with the SJ Games online policy. This material is not official and is not endorsed by Steve Jackson Games."Ĭopyright Notice: " GURPS is a registered trademark of Steve Jackson Games. Swashbucklers of the Spanish Main Campaignĭisclaimer: "The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. They are not the hexes preferred by GURPS but rather the typical square-based tiles commonly used by d20 systems to allow their use in other game systems as well. There are also rules for cinematic ship combat - as written by someone who has never set a foot on a sailing ship and has no intention to ever do so.įinally, there are some tiles for miniature combat. /rebates/&252fgurps-3rd-edition-swashbucklers-pdf-download. GURPS Swashbucklers: Roleplaying in the World of Pirates and Musketeers (Steffan OSullivan, 1990, ISBN 1-55634-394-9), detailed 17th century role-play in the swashbuckler genre, with rules. Bottom tier are core books necessary to play, moving up to least.
#Gurps swashbucklers pdf pdf
It is largely historical but has a bit more magic in it. Continue Gurps 4th edition books pdf list article A rough breakdown of GURPS books. The campaign presented here takes place in the Caribbean during the Golden Age pof Piracy.

This page presents some rules for playing a fantasy swashbuckling game using the GURPS rules.
